Month: January 2009

  • Spatial Media: Camera Coding

    Assignment 2(b): Make an app that allows you to get a single pixel color from live video and fill a rectangle with that color. I’ve done similar things countless times in Processing (and Director before that), so I used this as an opportunity to dive into openFrameworks. I have been building up my experience of […]

  • 1-2-10: NY DMV redesign

    Our first assignment was to redesign the front page of the New York State Motor Vehicle Services website. I’ve recently had to navigate it to update my driver’s license, and found it very frustrating to use. The front page is overwhelming in the number of links and choices initially presented. In the spirit of John […]

  • Spatial Media: Kitchen Interface

    Spatial Media looks to be an interesting topic. One thing that I could really take away from Jared’s first presentation was: “It’s about context in space. It’s about information – all information has a space. Conversely, all places have information.” Assignment 1: The Kitchen What is the context of a kitchen? How do people really […]

  • Thinking Physically: Experiment 1

    Our first experiment for Thinking Physically is to “Create an interface or interaction that causes a person to ‘open up’.” This statement is intentionally vague – emotional, physical, literal? My initial notes: People seem to be aloof or wary of unfamiliar others. A shared experience seems to break down this distance. Observing a humorous or […]

  • Toy Design: SkipDraw*

    *(the name of the toy is still under consideration) SkipDraw A classic toy reinvented for the active kid of today. Wear the SkipDraw on your ankle and spin it on the floor around your feet. As it spins, the LED lighted cross will rotate independently. See it draw images of light in mid air as […]

  • Toy Design – Assignment 1 research

    Some research for our first assignment in Toy Design. Paul had an idea for a drawing toy that that would rotate, with extensions at the end of a string or rope also rotating and actually making the marks. Here’s a quick sketch of the possible output. There is also an animated version with speed controls. […]

  • (Signal to) Noise meter + Mail

    (ITP 4-in-4 day 4+1, or how i learned to stop worrying and love blowing deadlines) to complete the signal to noise meter previously posted i wrote up an apple script which calculates a ratio of messages in my mail inbox to the junk messages which have been caught. the apple script then sends that ratio […]

  • (Signal to) Noise meter, ITP 4in4, day 4

    For today’s project I wanted to do something with the analog decibel meter that Tymm gave me on day one. My idea is to calculate some kind of signal to noise ratio in my email inbox and to display the value on this physical meter. Since I already get a lot of noise in there, […]

  • pinwheel, pinwheel…spinning around…

    …look at my pinwheel and see what i’ve found. here’s the promised update to the earlier pinwheel post with a video of it in action. this is just a demo of the animation, i’d like to work more on the compositing and to add some user interaction. i’d like to perhaps have a user blow […]

  • iPhone pinwheel: 4in4 day two

    the iphone is missing one of my most beloved relics of os x…the pinwheel, aka beachball of doom/death. i wanted to experiment with using the core graphics framework to draw to the screen and create animation and this was an interesting experience. the animation is too slow currently…i feel that i’m doing things in a […]