Category: itp

  • vision is highly overrated…

    This project aims to explore synesthesia by associating certain body positions with visual hallucinations induced by photic stimulation. In other words, flashing lights at various frequencies seems to cause visual patterns to appear for the viewer. Simple wearable sensors will adjust the frequency of the flashes and thus provide various patterns. Although the patterns may differ […]

  • Spatial Media: Look out below!

    This project aims to be much more lighthearted than the TrafficFlow project. My primary interest in the Spatial Media final project was to do something large – at an architectural scale. Anderson Miller had a similar desire and we came up with an utterly ridiculous idea.

  • Toy Design: Talking Blocks sketches

    Alex and I have been developing the plans for the blocks in preparation for building the prototypes in the next week. For this, I built the community edition of QCad (open source FTW!) and have been teaching myself how to draw with it. There was a bit of a learning curve to the interface and […]

  • counting change

    As an in-class exercise for Spatial Media we were asked to develop a program which would identify coins in a series of supplied images and tally up their total value. In one hour. Since time was limited, I decided to use pixel count as a rough estimate of each coin’s size. This works very reliably […]

  • TrafficFlow: Prototype

    Ameya and I presented the prototype of TrafficFlow yesterday at ITP for our Spatial Media midterm project. It is an installation-based table which visualizes wireless traffic on a local network as gracefully flowing rivers of light. Each user on a network has an individual connection to the internet and may have a conceptual model of […]

  • Thinking Physically: ThinkBig

    Corey Menscher and I worked together on ThinkBig for the Whole Body Interface exercise in Thinking Physically. Corey had the basic idea of making soft switches which would be foot activated. Initially he was going to make three which you’d have to skip between.

  • Thinking Physically: FaceSpace

    Andrew Styer and I worked together to develop FaceSpace – a device which indicates the amount of space in front of the wearer in terms of Proxemic distance. It’s designed to be somewhat impractical, nearly completely obscuring your view and forcing reliance on the dial’s reading while walking around a space.

  • Spatial Media: TrafficFlow update

    Simple updates on the project. The previz applet has mouse control for each of the emitters. It’s interesting to see how the glowing packets influence each other when in close proximity. Here’s the applet. Camera vision. Started working with openFrameworks to do the visual tracking of objects on the table. Unexposed portions of developed film […]

  • 1-2-10: Interfaces research

    I’m running a linux-based home theater pc (HTPC for the uninitiated). Originally the user interface was solely MythTV, but lately I’ve been trying out XBMC, Boxee for media management as well asvarious fullscreen web apps (Hulu, NY Times Reader, Netflix WatchNow, Adobe TourTracker) to see what does and doesn’t work from ten feet away. MythTV, […]

  • Spatial Media: previz

    Started to put together the initial visualizations of the data flowing between the “cloud” and the potential devices on the table. The central area is the router, or the network conduit to the internet; each node around the periphery is a device on the table. In this rough demo the red and blue streams are […]

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