Tag: app

  • (binary) C10CK app in App Store!

    My second (personal) iPhone app, C10CK, is now available in the App Store. It is a clock which displays time using binary notation – the same way everything is (eventually) stored in a digital computer. I’ve been using a binary clock since a staff member of ITP passed this past year and several alumni recalled […]

  • Mobile Logger GPX + GoogleEarth

    GPX export seems to be working, and imports fine into Google Earth. This is just a basic implementation of the essentials for a route; I’d really like to include other recorded sensors somehow into the track – maybe it could be a layer in Google Earth? Looking at the ride data here reveals just how […]

  • Sinatra + Kara == qwerty animals

    Yesterday I released a small web app; it was my first using the Sinatra microframework for Ruby: http://qwerty.robertcarlsen.net The app arranges illustrations of animals wearing lettered t-shirts to create user-supplied messages. Kara Schlindwein created the illustrations as part of her project for the 6th Annual Fun-a-Day project in Philadelphia, and I wrote the first draft of […]

  • OCR on iPhone demo

    Update: Source code for demo project released. i finally got around to building a proof of concept implementation of tesseract-ocr for the iPhone. months ago, i documented the steps which helped to get the library cross-compiled for the iPhone’s ARM processor, and how to build a fat library for use with the simulator as well. […]

  • Summer time: BeachBall

    The BeachBall app has been submitted to the iPhone App Store. I’m pretty sure that I’ve crossed all the t’s and dotted the i’s throughout the application and am holding out hope for a smooth process. If all goes well it will be a great surprise just before the next semester kicks off. Thanks to […]