Tag: Toy Design

  • Toy Design: Talking Blocks sketches

    Alex and I have been developing the plans for the blocks in preparation for building the prototypes in the next week. For this, I built the community edition of QCad (open source FTW!) and have been teaching myself how to draw with it. There was a bit of a learning curve to the interface and […]

  • Toy Design: TraceBug proposal

    Visiting the American International Toy Fair gave me a brief overview of what is popular across many facets of the toy industry. I wouldn’t claim to have a thorough comprehension of the market, but it was certainly an informative experience. Some of my notes from fair: Infrared control. Lots of robot kits. Solar powered vs. […]

  • Toy Design: SkipDraw*

    *(the name of the toy is still under consideration) SkipDraw A classic toy reinvented for the active kid of today. Wear the SkipDraw on your ankle and spin it on the floor around your feet. As it spins, the LED lighted cross will rotate independently. See it draw images of light in mid air as […]

  • Toy Design – Assignment 1 research

    Some research for our first assignment in Toy Design. Paul had an idea for a drawing toy that that would rotate, with extensions at the end of a string or rope also rotating and actually making the marks. Here’s a quick sketch of the possible output. There is also an animated version with speed controls. […]