Tag: troubleshooting

  • openFrameworks iPhone 3GS / OS 3.0

    i’ve been dealing with a performance bug in a particle + accelerometer oF app. the same project which has run very smoothly on a first generation iPhone with OS 2.2.1 has a noticeable stutter on an iPhone 3GS with OS 3.0. there was no improvement despite several rounds of optimizing the openGL drawing code and […]

  • encoding…

    another headache with GoldenCheetah. trying to implement a new feature – support for iBike CSV files. these files have a bunch of configuration data at the top, which is easy enough to skip, but for some reason the QTextStream::readLine() function is loading the entire file rather than line 1 (at least according to what i […]