Tag: app store
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C10CK modes
It’s been a long time in the works. I’ve wanted to add modes to my binary clock app since the initial planning. Figuring out the interaction design for changing modes and setting the time while honoring the simple UI took some work. I’m not sure if I’ve got the mode switching quite right, but I’m […]
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(binary) C10CK app in App Store!
My second (personal) iPhone app, C10CK, is now available in the App Store. It is a clock which displays time using binary notation – the same way everything is (eventually) stored in a digital computer. I’ve been using a binary clock since a staff member of ITP passed this past year and several alumni recalled […]
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…here goes nothing. Mobile Logger submitted.
Just submitted MobileLogger to the AppStore. Hoping this goes smoothly given my tight schedule for thesis. For reference, when there are multiple versions of Xcode / iPhone SDK, specifically a beta version alongside the release version, and using xcodebuild command…explicitly set the xcode path to the release version or the application may be built against […]
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No summertime fun: BeachBall rejected
BeachBall was recently rejected by the iPhone Developer Program on the claim that it infringes an Apple trademark image. I’m not surprised by this at all, although I was taken aback by the (relatively) quick response – 7 days. The usual Guidelines for Using Apple’s Trademarks and Copyrights was quoted: Apple Logo and Apple-owned Graphic […]
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Summer time: BeachBall
The BeachBall app has been submitted to the iPhone App Store. I’m pretty sure that I’ve crossed all the t’s and dotted the i’s throughout the application and am holding out hope for a smooth process. If all goes well it will be a great surprise just before the next semester kicks off. Thanks to […]